
o v e r v i e w | p r o j e c t s | s c h e d u l e | r e s o u r c e s
:: P R O J E C T S -
i m p l e m e n t a t i o n of o b j e c t i v e s ::
SUPPORT MATERIALS
As support to individual projects the following will be maintained and sustained for reference throughout the session and referred to in 1 on 1 sessions with the instructor::
1) Project documentation/media blog and sketchbooks/journals (35% of grade) will be maintained weekly by each course participant. You are required to produce 10 entries that track the progress of your capstone project development and materialization. Online and hardcopy sketchbook/journals should compile all rough project ideas, dialogues, references, collateral, sketches, writings, storyboards, architectures and related materials to the work concepts, design, progress and documentation of finished works. This blog will be scraped, evaluated and archived every 2 weeks for grading.
2) A professional opportunities/project calendar, (10% of grade) log and plan will be developed, maintained and referenced through the course of the quarter. Documentation of this plan will be submitted at mid-term and as final materials. This opportunities plan should include scheduled milestones and development plan for your project, a log of professional opportunities related to EDP career development (artists/designers/developers), venue/venture profiles/contacts and dates for current and future submission of your work (completion date plus 1 year) and required materials for submission.
3)Attendance and corresponding summary write up for 3 cultural events over the course of the quarter are required. Summary write up will be submitted by e-mail to the instructor within 2 weeks of the attendance at the event. The write up should include the where, what, when of the event; the format, target audience and cultural objective of the event; and what was the significant cultural experience of the event.
INDIVIDUAL PROJECTS/PRESENTATIONS:
Creative venture << : >> Sustainable praxis
Contributing elements to the capstone project will be experimental connections on your path to the realization of the final project, support materials and the bridging of your creative venture to a sustainable creative praxis. These preliminary projects may be relied upon as meta data elements for the development and assembly of your final work and yield supporting documentation of the underlying process involved in realizing the final project.
Project breakdown is as follows:
Project 1 –PITCH/creative venture mappings (15% of grade). This project will deliver a 15 minute media presentation of your creative venture for your capstone project. The work may be an expanded software/new media artwork prototype, a or a new media-based research investigation. Presentation materials will be uploaded to your personal doc/media blog. This work will be experimentally refined and extended through the quarter for an upgrade iteration to professional grade status of the final project.
Included in this presentation will be:
1) an introduction via your creative philosophy to you as an artist/designer/developer,
2) the demonstration of this philosophy in practice though a presentation/demonstration of materialized work that underwrites this identity/philosophy,
3) a mapping of the proposed expansion of a work to a professional-grade version/iteration
also included in this project will be the following mappings that you will upload and discuss on your documentation/media blog:
1) a mapping of the social to aesthetic & technical interactions and relevance of the work
2) a mapping of your long term professional plan for creative sustainable praxis
3) a map of the plan for your proposed project venture of the work that will be undertaken over the quarter and beyond.
This presentation will assist in defining/delineating your present or evolving specialty domain in electronic media/your creative footprint. These materials will be integrated into the design documents of Project 2 (below) and be your conceptual maps for realization of the final professional grade project for this course.
Project 2 –the PITCH - Build Documents/Prototype components: Presentation (20% of grade). This mid-term presentation will be developed and materialized concurrently with your final project for the quarter. This presentation is part in progress reporting and part proposed forecast of outcome(s) and will be your project build documents for the quarter. This project will deliver a 15 minute PITCH presentation building on your domain/design/funding elements that form the backbone of your realized creative venture for the quarter.
The presentation focus will be on a definitive plan for project venture for exhibition/distribution/sanctioning of the work that is currently in progress w/ reference to your creative domain identity, your project design and funding with notations on sustainability-based details.
This collateral should be composed of:
1) media assets that will act as collateral, infrastructure, and support for delivery and credibility of your creative venture, and
2) implementation and materialization of these assets as multi-channel vehicles for the distribution, exhibition, sanctioning and promotion of your creative endeavors. These channels should be integrated in terms of their identity and branding and coordinated/reinforced with relation to professional and project content.
3) layout of proposed budget and funding of venture and identified material and technical needs and sources w/ timeline.
4) in-progress timeline and milestone for creative venture realization.
Presentation materials of these build documents will be uploaded to your doc/media blogs.
Final Project Critique/Distribution (50% of grade). The final project will realize the plans and designs from Project 1 and 2 above and be implement and distributed as a completed professional package of your project work both as online and material based distributions.
Final submission of work will include the following:
Final Deliverables:
A Venture/PITCH prospectus package will include:
1) submission of Final Project as online demo and documentation as video or interactive collateral
2) an integrated Artist's Statement/Philosophy
3) an Artist's CV summarizing past works, involvement or identity.
4) file/entry referencing a dissemination plan for the work.
5) budgetary details w/ coordinated/extended development timeline to next iteration
TEXTS AND READINGS
Assigned readings assignments will be made available via required text and on-line sources, from the EDPX 3990 course files and associated blog. Locations of assigned readings will be noted on the course website and schedule page links and the EDPX 3990 Capstone course blog..
All deadlines for readings, listenings and viewings will references on the course website schedule page.
Supporting texts/resources
The following supporting texts are suggested additional sources for reference and consultation:
“In the Bubble: Designing in a Complex World”, John Thackara, MIT Press, 2006
ISBN-10: 0262701154
New media/design theory
“A New Philosophy of Society, Assemblage Theory & Social Complexity” Manuel Delanda, Continuum, 2006
New Philosophy for New Media, Mark Hansen, MIT Press, 2004
Sustainable design - general
“The Sustainability Revolution” Andres Edwards, 2005. New Society Publishers
“Massive Change and the Institute Without Boundaries” Bruce Mau, 2005, Phaidon
”Global Brain”, Howard Bloom, 2000, John Wiley & Sons
“Cradle to Cradle: Remaking the Way We Make Things,” Wm. McDonough, M. Braungart, 2002, North Point Press
Bioculturalism / biomimetic design
“Biomedia”, Eugene Thacker, 2004, Univ of Minnesota Press
“Meta-creation Art & Artificial Life” Mitchell Whitelaw, 2003, MIT Press
“Computational Beauty of Nature”, Gary William Flake, 1999, MIT Press
“Biomimicry - Innovation Inspired by Nature”, Janine Benyus, 2002, Harper Collins
additional references can be found on the course website resources page.